Visual Training

L’entraînement visuel permet d'améliorer les capacités perceptives et cognitives de l'individu, en augmentant sa vitesse d'analyse visuelle et sa capacité d'attention.


NeuroTracker is a scientific innovation for measuring and improving cognitive performance in sports. Developed by world-leading neurophysicist Dr. Faubert, it trains multiple object tracking skills using a large 3D display and challenges athletes to spread their attention by tracking many targets at high speeds.

In just 15 sessions with NeuroTracker, the individual will experience a huge boost in mental performance levels. It is possible, while training at cognitive thresholds, to incorporate skill tasks. Learning to divide attention between mental focus and physical skills - while under pressure - is rarely tested outside of competition, and rarely mastered even by elite athletes.

What is training with NeuroTracker like?

During a training session, the individual is required to follow yellow balls in motion with their eyes. These balls can collide against each other and against the walls. The speed of movement of the balls increases with the level of difficulty. It is also possible to further increase the difficulty by adding multitasking.

NeuroTracker: 10 concepts of performance

NeuroTracker enhances performance by training an athlete to absorb and process complex movements and distribute attentional resources throughout the visual field. Mental focus, sustained concentration, response time and situational awareness are all improved.
Download the 10 Concepts


  • Athletes
  • ADHD (Attention deficit hyperactivity disorder)
  • Concussions
  • Anyone wishing to improve concentration

What is the impact of NeuroTracker
on a concussion?

NeuroTracker is a software which uses objective data to assess if a player is cognitively ready to return to play. This system is useful for the diagnosis and assessment of head injuries.

NeuroTracker isolates and trains mental resources that are necessary for the perception of complex movements in a dynamic environment. These perceptual and cognitive resources are known to be prone to damage caused by concussions.

When using NeuroTracker for the first time, the athlete gets a reference score. After an impact to the head, the athlete is retested. It is then possible for the specialist, in collaboration with a healthcare professional, to determine if the athlete suffers a concussion by comparing his or her latest results with the reference score. If a concussion is diagnosed, the athlete is not allowed to return to the game until he or she reaches the standards of the reference score.